WoE Changes

 

1. General skill damage reduction on WoE maps increased from 40% to 70%

 

2. Limited the amount of castles that are accessible at the same time:

Castles Day Time
Prontera Wednesday 20:00 – 20:30
Payon Wednesday 20:30 – 21:00
Al de Baran Wednesday 21:00 – 21:30
Geffen Wednesday 21:30 – 22:00
Yuno Sunday 18:00 – 19:00
Rachel Sunday
19:00 - 20:00

 

3. The castles Heemin, Schatirnil, Gepun and Banadis are removed. Godlike drops are removed to the remaining SE castles.

 

4. Reduced the amount of players needed to complete one of the Seal Quests from 50 to 20 to open the next Seal, and from 100 to 40 to close the current Seal. Doing a Seal Quest gives additional 60 Lucky Coins as a reward.

 

5. Greatly improved the item effects of Mjonir, Sleipnir, Megingjard, Asprika, Brynhild and Brisingamen.

Item Description

 

Megingjard

A legendary girdle worn by the mighty Thor, god of thunder.
-------------
STR +40
MDEF +7
ATK/MATK +100
Cast Delay -10%
Bypass 40% of hard defense of all races when performing a physical attack.
Gives Bleeding Immunity.
-------------
[For each 5 base levels]
STR +1
-------------
[If base STR is 120 and higher]
Physical damage on boss monsters +10%
-------------
Unrefinable.
Unbreakable.
Class: Accessory
Defense: 2
Weight: 800
Required Level: 94
Jobs: All

 

Brisingamen

A necklace worn by the beautiful goddess Freya.
-------------
All Stats +10
MDEF +5
Healing skills' effect
+10%
ATK/MATK +100
Cast Delay -10%
Bypass 40% of magic defense of all races when performing a magical attack.
Gives Chaos Immunity.

-------------
[For each 5 base levels]
LUK +1

-------------
Class: Accessory
Defense: 1
Weight: 150
Required Level: 94
Jobs: All

 

Mjolnir

A mighty hammer wielded by Thor, god of thunder. According to the legend, it always returns to its owner after each throw.
-------------
STR +20
DEX +50
ASPD +10%
MATK +1000
Cast Delay -10%

-------------
Has a chance of auto casting Lv. 10[Thunderstorm] on an enemy after a physical attack.
Increases damage of Thunderstorm by 1000%.
Physical attacks deal splash damage of 3x3 cells around the target.
Gives Blind Immunity.

-------------
[For each 5 base levels]
DEX +1

-------------
Unbreakable
Unrefinable
Class: Mace
Attack:
1000 Weight: 600
Weapon Level: 4
Required Level: 95
Jobs: Swordsman and Merchant classes

 

Sleipnir

Boots named after Sleipnir, Odin's trusty steed.
-------------
Movement speed is increased.
SP recovery rate
+50%
Max HP/SP
+25%
INT +25
MDEF +10
ATK/MATK +100
Cast Delay -10%

Decreases fixed casting time by 0.8 seconds.
Gives Sleep Immunity.
-------------
[For each 5 base levels]
INT +1

-------------
Unbreakable
Unrefinable
Class: Footwear
Defense:
40
Weight: 350
Required Level: 94
Jobs: All

 

Brynhild

Brynhild is one of the valiant valkyries, meaning 'the warrior's armor'.
-------------
Base level*20 MHP increase. Base Lv*5 MSP increase.
Physical attack power +10%,
Magic attack power +10%.
ATK/MATK +100
Cast Delay -10%
MDEF + 10
The player wearing this cannot be knocked back.
Gives Frozen immunity.
-------------
[For each 5 base levels]
VIT +1

-------------
Cannot be refined, or destroyed.
Class: Armor
Defense:
120
Weight: 40
Required Level: 94
Class: All

 

Asprika

A wing made of all lights that exist in the world. Its name means 'Light of the gods'.
-------------
ATK/MATK +100
Cast Delay -10%

FLEE + 30, MDEF + 5.
Enables use of the skill Teleport Lv1.
Adds resistance to physical attacks in all elements by 30%.
Gives Stone Curse Immunity.
Can not be refined and destroyed.
-------------
[For each 5 base levels]
AGI +1

-------------
Class: Garment
Defense:
80
Weight: 40
Required Level: 94
Class: All

 

6. Added green aura effect (90% damage reduction) to Guardian Stones, Barricades, Guardians, Piamette and Wish Maiden.

 

7. Several consumables with too much impact to fights are forbidden to use inside the castles now.

8. Class balance changes:

 

Class Name Changes
Guillotine Cross
  • Damage dealt by Cross Impact inside the castles is reduced by 40%
Rune Knight
  • Damage dealt by Ignition Break inside the castles is reduced by 20%
Warlock
  • Stasis fixed Cast Time is increased from 1s to 2,5s.
Royal Guard
  • Prestige can not be cast inside castles (buff can still be applied in front of the castle).
Shadow Chaser
  • Fatal Menace is now enabled on all WoE maps.

 

9. Reduced protection from player characters of Deus Ex Machina from 10% to 5%.

 

10. Installed WoE warper that can send you directly to the castles. Locations:
 
- prt_in 232 99
- payon_in01 146 48
- alberta_in 11 179
- morrocc_in 167 171
- geffen_in 36 72
- aldeba_in 82 52
- ein_in01 284 215
- lhz_in02 243 140
- hu_in01 257 110
- ra_in01 350 111
- ve_in 200 222

11. Placed a supply NPC onto every castle map that provides some WoE White Potions and WoE Blue Potions for free during WoE period. Locations:
 
- prt_gld 207 162
- pay_gld 200 148
- alde_gld 112 179
- gef_fild13 276 220
- sch_gld 273 110
- aru_gld 211 203
 
12. Various new item drops from Treasure Boxes:
 
 
New Items
Item Name Description  



Nature Dress
A dress empowered with nature's essence. Wearing this will prove that you are a member of Nature's Children.
-------------
This item is indestructible in battle.
Prevents the user from being knocked back.

[If refined to +5 or higher]
Increases physical and magical damage on Wind and Earth property targets by 10%.
Increases physical and magical damage on Brute and Demi-Human race targets by 10%.
Increases physical and magical damage on Player and Doram race targets by 10%.

[If refined to +7 or higher]
Increases physical and magical damage on Wind and Earth property targets by an additional 15%.
Increases physical and magical damage on Brute and Demi-Human race targets by an additional 15%.
Increases physical and magical damage on Player and Doram race targets by an additional 15%.

[If refined to +9 or higher]
Increases physical and magical damage on Wind and Earth property targets by an additional 15%.
Increases physical and magical damage on Brute and Demi-Human race targets by an additional 15%.
Increases physical and magical damage on Player and Doram race targets by an additional 15%.
-------------
Class: Armor
Defense: 120
Property: Earth
Weight: 40
Required Level: 100
Jobs: All
 



Abyss Dress
A dress that looks to absorb all the light in the world.
-------------
This item is indestructible in battle.
Prevents the user from being knocked back.

[If refined to +5 or higher]
Increases physical and magical damage on Shadow and Undead property targets by 10%.
Increases physical and magical damage on Demon and Undead race targets by 10%.
Increases physical and magical damage on Doram and Human race targets by 10%.

[If refined to +7 or higher]
Increases physical and magical damage on Shadow and Undead property targets by an additional 15%.
Increases physical and magical damage on Demon and Undead race targets by an additional 15%.
Increases physical and magical damage on Doram and Human race targets by additional 15%.

[If refined to +9 or higher]
Increases physical and magical damage on Shadow and Undead property targets by an additional 15%.
Increases physical and magical damage on Demon and Undead race targets by an additional 15%.
Increases physical and magical damage on Doram and Human race targets by additional 15%.
-------------
Class: Armor
Defense: 120
Property: Shadow
Weight: 40
Required Level: 100
Jobs: All
 



Icefall Dress
A blue dress made from icy rivers. It is said it contains powers to create ice that cannot be melted for eternity.
-------------
This item is indestructible in battle.
Prevents the user from being knocked back.

[If refined to +5 or higher]
Increases physical and magical damage on Formless and Demi-Human race targets by 10%.
Increases physical and magical damage on Doram Player and Human Player race targets by 10%.
Increases physical and magical damage on Fire and Water property targets by 10%.

[If refined to +7 or higher]
Increases physical and magical damage on Formless and Demi-Human race targets by an additional 15%.
Increases physical and magical damage on Doram Player and Human Player race targets by an additional 15%.
Increases physical and magical damage on Fire and Water property targets by an additional 15%.

[If refined to +9 or higher]
Increases physical and magical damage on Formless and Demi-Human race targets by an additional 15%.
Increases physical and magical damage on Doram Player and Human Player race targets by an additional 15%.
Increases physical and magical damage on Fire and Water property targets by an additional 15%.
-------------
Class: Armor
Defense: 120
Property: Water
Weight: 40
Required Level: 100
Jobs: All
 



Samael Dress
This item is indestructible in battle.
Prevents the user from being knocked back.

[If refined to +5 or higher]
Increases physical and magical damage on Holy and Poison property targets by 10%.
Increases physical and magical damage on Insect and Plant race targets by 10%.
Increases physical and magical damage on Doram Player and Human Player race targets by 10%.

[If refined to +7 or higher]
Increases physical and magical damage on Holy and Poison property targets by an additional 15%.
Increases physical and magical damage on Insect and Plant race targets by an additional 15%.
Increases physical and magical damage on Doram Player and Human Player race targets by an additional 15%.

[If refined to +9 or higher]
Increases physical and magical damage on Holy and Poison property targets by an additional 15%.
Increases physical and magical damage on Insect and Plant race targets by an additional 15%.
Increases physical and magical damage on Doram Player and Human Player race targets by an additional 15%.
-------------
Class: Armor
Defense: 120
Property: Holy
Weight: 40
Required Level: 100
Jobs: All
 



Lord of Royals
Replica of the insignia used by the king who commanded the Royal Guard in the old days.
-------------
[For every 50 of total base STR and INT]
Increase physical and magical damage to all size enemies by 4%.
-------------
Class: Headgear
Location: Lower
Defense: 0
Weight: 30
Required Level: 100
Jobs: All
 



Fortunetelling Sealed
A muffler with Yawata seal on it.
-------------
[For every 50 of total base INT and DEX]
ASPD + 2%,
increase magical damage to all size enemies + 4%.
-------------
Class: Headgear
Location: Lower
Defense: 0
Weight: 30
Required Level: 100
Jobs: All
 

 

Imperial Glory

The replica worn by the legendary guard.
-------------
[For every 50 of total base AGI and VIT]
DEF + 4, MDEF +4, reduce cast delay by 3%.
-------------
Class: Headgear
Location: Lower
Defense: 0
Weight: 30
Required Level: 100
Jobs: All
 

Vassalage Necklace

A necklace with strong bond.
-------------
[For every 50 of total base STR and LUK]
Increases accuracy by 5%,
Increase physical damage to all size monsters by 4%.
-------------
Class: Headgear
Location: Lower
Defense: 0
Weight: 30
Required Level: 100
Jobs: All
 

Anemos Shield

A shield that contains the power of the wind.
-------------
This item is indestructible in battle.
MDEF +15
Increases physical and magical damage on Wind property targets by 5%.
Reduces damage taken from Wind property attacks by 10%.

[If refined to +6 or higher]
Increases physical and magical damage on Wind property targets by an additional 10%.
Reduces damage taken from Wind property attacks by an additional 15%.

[If refined to +8 or higher and base stats is 90 or higher]
STR: Atk + 50.
AGI: Aspd + 5%.
VIT: recovery rate of skills and items by 10%.
INT: Matk + 30.
DEX: reduces the variable casting time of skills by 5%.
LUK: increases critical damage by 5%.
-------------
Class: Shield
Defense: 150
Weight: 100
Required Level: 90
Jobs: All
 


Gaia Shield

A shield that contains the power of the earth.
-------------
This item is indestructible in battle.
MDEF +15
Increases physical and magical damage on Earth property targets by 5%.
Reduces damage taken from Earth property attacks by 10%.

[If refined to +6 or higher]
Increases physical and magical damage on Earth property targets by an additional 10%.
Reduces damage taken from Earth property attacks by an additional 15%.

[If refined to +8 or higher and base stats is 90 or higher]
STR: Atk + 50.
AGI: Aspd + 5%.
VIT: recovery rate of skills and items by 10%.
INT: Matk + 30.
DEX: reduces the variable casting time of skills by 5%.
LUK: increases critical damage by 5%.
-------------
Class: Shield
Defense: 150
Weight: 100
Required Level: 90
Jobs: All
 

Fotia Shield

A shield that contains the power of the fire.
-------------
This item is indestructible in battle.
MDEF +15
Increases physical and magical damage on Fire property targets by 5%.
Reduces damage taken from Fire property attacks by 10%.

[If refined to +6 or higher]
Increases physical and magical damage on Fire property targets by an additional 10%.
Reduces damage taken from Fire property attacks by an additional 15%.

[If refined to +8 or higher and base stats is 90 or higher]
STR: Atk + 50.
AGI: Aspd + 5%.
VIT: recovery rate of skills and items by 10%.
INT: Matk + 30.
DEX: reduces the variable casting time of skills by 5%.
LUK: increases critical damage by 5%.
-------------
Class: Shield
Defense: 150
Weight: 100
Required Level: 90
Jobs: All
 

Nero Shield

A shield that contains the power of the water.
-------------
This item is indestructible in battle.
MDEF +15
Increases physical and magical damage on Water property targets by 5%.
Reduces damage taken from Water property attacks by 10%.

If refined to +6 or higher,
Increases physical and magical damage on Water property targets by an additional 10%.
Reduces damage taken from Water property attacks by an additional 15%.

[If refine level is +8 or higher and base stats is 90 or higher]
STR: Atk + 50.
AGI: Aspd + 5%.
VIT: recovery rate of skills and items by 10%.
INT: Matk + 30.
DEX: reduces the variable casting time of skills by 5%.
LUK: increases critical damage by 5%.
-------------
Class: Shield
Defense: 150
Weight: 100
Required Level: 90
Jobs: All
 

Skin of Gwiber

The skin of a legendary white dragon, slain by
heroes in ancient times.
-------------
MDEF +10.
INT +5, DEX +5.
Damage taken from Undead and Demon monsters -5%.
Resistance to Shadow and Undead property attacks +5%

[If refined to +9 or higher]
Restores 10 SP to the user when a monster is killed by a physical attack.

[If refined to +10 or higher]
For every 20 of total base DEX and INT: ATK +5, After Cast Delay -1%.

[If refined to +11 or higher]
Additionally restores +10 SP to the user when a monster is killed by a physical attack.
-------------
Class: Garment
Defense: 15
Weight: 60
Required Level: 100
Jobs: All
 

Skin of Ladon

 The skin of a legendary hundred-headed dragon
that guarded the apple tree of Hesperides.
-------------
MDEF +10.
AGI +5, VIT +5.
Reduces damage taken from Demi-Human and Brute monsters by 5%.
Reduces damage taken from Human and Doram players by 5%.
Resistance to Wind and Earth property attacks +5%

[If refined to +9 or higher]
Restores 10 SP to the user when a monster is killed by a physical attack.

[If refined to +10 or higher]
For every 20 of total base VIT and AGI: ATK +15, HIT +5.

[If refined to +11 or higher]
Additionally restores +10 SP to the user when a monster is killed by a physical attack.
-------------
Jobs: Garment
Defense: 15
Weight: 60
Required Level: 100
Jobs: All

Skin of Marraco

The skin of an ancient dragon with a huge mouth.They say that a whole cow could fit inside it!
-------------
MDEF +10.
STR +5, LUK +5.
Damage taken from Angel and Formless monsters -5%.
Resistance to Holy and Ghost property attacks +5%

[If refined to +9 or higher]
Critical Damage +5%.

[If refined to +10 or higher]
For every 20 of total base STR and LUK: Critical Rate +1%, ASPD +1%.

[If refined to +11 or higher]
Critical Damage +5% additionally.
-------------
Jobs: Garment
Defense: 15
Weight: 60
Required Level: 100
Jobs: All

Skin of Typhon

The skin of a legendary dragon that gave birth to
countless monsters.
-------------
MDEF +10.
AGI +5, VIT +5.
Damage taken from Demi-Human and Fish monsters -5%.
Damage taken from Human players -5%.
Resistance to Neutral and Poison property attacks +5%

[If refined to +9 or higher]
Restores 10 SP to the user when a monster is killed by a magic attack.

[If refined to +10 or higher]
For every 20 of total base VIT and AGI: MATK +15, DEF +20.

[If refined to +11 or higher]
Additionally restores 10 SP to the user when a monster is killed by a magic attack.
-------------
Jobs: Garment
Defense: 15
Weight: 60
Required Level: 100
Jobs: All

Skin of Lindwyrm

The skin of a dragon whose scales were as strong as steel,
but light as a feather.
-------------
MDEF +10.
AGI +5, VIT +5.
Damage taken from Dragon and Demi-Human monsters -5%.
Damage taken from Human players -5%.
Resistance to Fire and Water property attacks +5%

[If refined to +7 or higher]
Allows the use of [Hiding] (Lv. 1)

[If refined to +8 or higher]
For every 20 of total base VIT and AGI: Max HP +1%, Variable Cast Time of all skills -2%.

[If refined to +9 or higher]
Allows the use of [Cloaking] (Lv. 1)
-------------
Jobs: Garment
Defense: 15
Weight: 60
Required Level: 100
Jobs: All

Shepherd Clothes

Ritualistic clothing that appears to repel animals.
-------------
MDEF +5
Reduces damage taken from Brute race enemies by 5%.

[For every refine]
Additional MDEF +1
Reduces damage taken from Brute race enemies by an additional 1%.

[if base level is 100 or higher]
For every refine: ATK and MATK +10.
-------------
Class: Armor
Defense: 30
Property: Neutral
Weight: 120
Required Level: 30
Jobs: All
 

Agriculture Clothes

 Ritualistic clothing that appears to repel insects.
-------------
MDEF +5
Reduces damage taken from Insect race enemies by 5%.

[For every refine]
Additional MDEF +1
Reduces damage taken from Insect race enemies by an additional 1%.

[if base level is 100 or higher]
For every refine: ATK and MATK +10.
-------------
Class: Armor
Defense: 30
Property: Neutral
Weight: 120
Required Level: 30
Jobs: All

Dragon Cloth

Ritualistic clothing that appears to repel dragons.
-------------
MDEF +5
Reduces damage taken from Dragon race enemies by 5%.

[For every refine]
Additional MDEF +1
Reduces damage taken from Dragon race enemies by an additional 1%.

[if base level is 100 or higher]
For every refine: ATK and MATK +10.
-------------
Class: Armor
Defense: 30
Property: Neutral
Weight: 120
Required Level: 30
Jobs: All

Natural Clothes

Ritualistic clothing that appears to repel formless monsters.
-------------
MDEF +5
Reduces damage taken from Formless race enemies by 5%.

[For every refine]
Additional MDEF +1
Reduces damage taken from Formless race enemies by an additional 1%.

[if base level is 100 or higher]
For every refine: ATK and MATK +10.
-------------
Class: Armor
Defense: 30
Property: Neutral
Weight: 120
Required Level: 30
Jobs: All

Orca Clothes

Ritualistic clothing that appears to repel sea creatures.
-------------
MDEF +5
Reduces damage taken from Fish race enemies by 5%.

[For every refine]
Additional MDEF +1
Reduces damage taken from Fish race enemies by an additional 1%.

[if base level is 100 or higher]
For every refine: ATK and MATK +10.
-------------
Class: Armor
Defense: 30
Property: Neutral
Weight: 120
Required Level: 30
Jobs: All
 

Vermin Cloth

 Ritualistic clothing that appears to repel plant type monsters.
-------------
MDEF +5
Reduces damage taken from Plant race enemies by 5%.

[For every refine]
Additional MDEF +1
Reduces damage taken from Plant race enemies by an additional 1%.

[if base level is 100 or higher]
For every refine: ATK and MATK +10.
-------------
Class: Armor
Defense: 30
Property: Neutral
Weight: 120
Required Level: 30
Jobs: All

Fallen Angel Shoes

Shoes worn by the Seraphs themselves. Their eons of experience can be felt within them.
-------------
Increases the experience given from Angel race monsters by 5%.

[For every refine]
Increases the experience given from Angel race monsters by an additional 1%.
-------------
Class: Shoes
Defense: 10
Weight: 30
Required Level: 30
Jobs: All

Dragon Trainer Shoes

These shoes were worn by a man who made a living out of raising dragons. They hold the man's many years of experience.
-------------
Increases the experience given from Dragon race monsters by 5%.

[For every refine]
Increases the experience given from Dragon race monsters by an additional 1%.
-------------
Class: Shoes
Defense: 10
Weight: 30
Required Level: 30
Jobs: All

Fisherman Shoes

Shoes that men wear to keep a living by fishing. The old experience comes out of the shoes. Even foot odor and fish smell ... ?
-------------
Increases the experience given from Fish race monsters by 5%.

[For every refine]
Increases the experience given from Fish race monsters by an additional 1%.
-------------
Class: Shoes
Defense: 10
Weight: 30
Required Level: 30
Jobs: All

Exorcism Shoes

These shoes were worn by a man who made a living out of performing exorcisms. They hold the man's many years of experience.
-------------
Increases the experience given from Demon race monsters by 5%.

[For every refine]
Increases the experience given from Demon race monsters by an additional 1%.
-------------
Class: Shoes
Defense: 10
Weight: 30
Required Level: 30
Jobs: All

Gardener Shoes

These shoes were worn by a man who made a living out of taking care of gardens. They hold the man's many years of experience.
-------------
Increases the experience given from Plant race monsters by 5%.

[For every refine]
Increases the experience given from Plant race monsters by an additional 1%.
-------------
Class: Shoes
Defense: 10
Weight: 30
Required Level: 30
Jobs: All

Gravekeeper Shoes

These shoes were worn by a man who made a living out of taking care of cemetery's. They hold the man's many years of experience.
-------------
Increases the experience given from Undead race monsters by 5%.

[For every refine]
Increases the experience given from Undead race monsters by an additional 1%.
-------------
Class: Shoes
Defense: 10
Weight: 30
Required Level: 30
Jobs: All

Mechanic Shoes

These shoes were worn by a man who made a living out of engineering. They hold the man's many years of experience.
-------------
Increases the experience given from Formless race monsters by 5%.

[For every refine]
Increases the experience given from Formless race monsters by an additional 1%.
-------------
Class: Shoes
Defense: 10
Weight: 30
Required Level: 30
Jobs: All

Assassin Shoes

These shoes were worn by a man who made his living as an assassin. They hold the man's many years of experience.
-------------
Increases the experience given from Demi-Human race monsters by 5%.

[For every refine]
Increases the experience given from Demi-Human race monsters by an additional 1%.
-------------
Class: Shoes
Defense: 10
Weight: 30
Required Level: 30
Jobs: All

Hunter Shoes

These shoes were worn by a man who made a living by hunting animals. They hold the man's many years of experience.
-------------
Increases the experience given from Brute race monsters by 5%.

[For every refine]
Increases the experience given from Brute race monsters by an additional 1%.
-------------
Class: Shoes
Defense: 10
Weight: 30
Required Level: 30
Jobs: All
 

Bug Catcher Shoes

 These shoes were worn by a man who makes a living collecting insects. They hold the man's many years of experience.
-------------
Increases the experience given from Insect race monsters by 5%.

[For every refine]
Increases the experience given from Insect race monsters by an additional 1%.
-------------
Class: Shoes
Defense: 10
Weight: 30
Required Level: 30
Jobs: All

Leviathan Muffler

Muffler made with the scales of the strongest sea monsters.
-------------
MDEF +5
Increases physical and magical damage on Water property targets by 15%.
Reduces damage taken from Human Player and Doram race enemies by 5%.

[For every refine]
Aspd + 1%
Increases physical and magical damage on Water property targets by an additional 1%.

[If refined to +10 or higher]
Reduces damage taken from Water property attacks by 100%.

[If used with Toad Card]
Max HP +30%, MaxSP +10%.
Reduces damage taken from Neutral property attacks by 30%.
-------------
Class: Garment
Defense: 18
Weight: 20
Required Level: 100
Jobs: All

Behemoth Muffler

A cloak made from the skin of a perfect beast, known as a masterpiece of the gods.
-------------
MDEF +5
Increases physical and magical damage on Earth property targets by 15%.
Reduces damage taken from Human Player and Doram race enemies by 5%.

[For every refine]
Aspd + 1%
Increases physical and magical damage on Earth property targets by an additional 1%.

[If refined to +10 or higher]
Reduces damage taken from Earth property attacks by 100%.

[If used with Vocal Card]
Def +300, MDEF +30.
Reduces damage taken from Neutral property attacks by 30%.
-------------
Class: Garment
Defense: 18
Weight: 20
Required Level: 100
Jobs: All

Phoenix Muffler

A magnificent muffler modeled after the wings of a phoenix. The way it wraps around you is beautiful and terrifying.
-------------
MDEF +5
Increases physical and magical damage on Fire property targets by 15%.
Reduces damage taken from Human Player and Doram race enemies by 5%.

[For every refine]
Aspd + 1%
Increases physical and magical damage on Fire property targets by an additional 1%.

[If refined to +10 or higher]
Reduces damage taken from Fire property attacks by 100%.

[If used with Mastering Card]
ATK and MATK + 100
ATK and MATK + 10%
Reduces damage taken from Neutral property attacks by 30%.
-------------
Class: Garment
Defense: 18
Weight: 20
Required Level: 100
Jobs: All

Sylph Muffler

A garment made from the feathers of a legendary flying creature.
-------------
MDEF +5
Increases physical and magical damage on Wind property targets by 15%.
Reduces damage taken from Human Player and Doram race enemies by 5%.

[For every refine]
Aspd + 1%
Increases physical and magical damage on Wind property targets by an additional 1%.

[If refined to +10 or higher]
Reduces damage taken from Wind property attacks by 100%.

[If used with Dragonfly Card]
Aspd +5, Flee + 50
Reduces damage taken from Neutral property attacks by 30%.
-------------
Class: Garment
Defense: 18
Weight: 20
Required Level: 100
Jobs: All

Glacies Aranea

A shield modeled after an ice spider, covered in perpetual frost and able to withstand even absolute zero.
-------------
Reduce damage taken from Boss enemies by 40%.
Reduce damage taken from Human and Doram Player by 35%.

[For every refine]
Max HP +3%,
Max SP +3%.

[If refined to +11 or higher]
increase movement speed.

[If refined to +14 or higher]
reduce Fixed Casting Time by 70%.
-------------
Class: Shield
Defense: 60
Weight: 30
Required Level: 100
Jobs: All

Einherjar Mantle

A mantle that was distributed to certain special forces.
It's known to be used for operations in mountainous areas.
-------------
Max HP +10%,
Max SP +10%,
Recover 50 HP and 10 SP every 10 seconds.
-------------
Class: Headgear
Location: Lower
Defense: 0
Weight: 10
Required Level: 100
Jobs: All

Flow Manteau

A magical manteau endowed with the power of water.
-------------
MDEF +3.
Reduces Variable Cast Time by 20%.
Reduces damage taken from Water property enemies by 5%.
Increases damage taken from Brute race enemies by 5%.

[For every refine]
ATK +5, MATK +5.

[If used with Flow Shield]
Physical and magical damage on Water property targets +2% per upgrade level of Flow Shield.
Reduce damage from Brute race enemies by 1% per upgrade level of Flow Manteau.
-------------
Class: Garment
Defense: 20
Weight: 50
Required Level: 65
Jobs: All

Flow Shield

A magical shield endowed with the power of water.
-------------
MDEF +3.
Reduces damage taken from Water property enemies by 5%.
Increases damage taken from Brute race enemies by 5%.
Increases the experience given from monsters by 10% if the user has active Premium.

[For every refine]
Reduce damage taken from Water property attacks by 2%

[If used with Flow Shoes]
Reduces damage taken from Water property enemies by 5%.
Reduces damage taken from Water property enemies by an additional 1% per upgrade level of Flow Shield.
-------------
Class: Shield
Defense: 80
Weight: 75
Required Level: 65
Jobs: All

Flow Shoes

A pair of magical shoes endowed with the power of water.
-------------
MDEF +3
Reduces Fixed Casting Time by 0.3 seconds.
Reduces damage taken from Water property attacks by 5%.
Increases the drop rate of items by 10% if the user has active Premium.

[For every refine]
MaxHP +1%.
MaxSP +1%.

[If used with Flow Manteau]
MaxHP +1%, MaxSP +1% per upgrade level of Flow Manteau.
Increases physical and magical damage on Water property targets by 5%.
-------------
Class: Shoes
Defense: 12
Weight: 25
Required Level: 65
Jobs: All

Apparition Manteau

A magical manteau endowed with immaterial power.
-------------
MDEF +3.
Reduces Variable Cast Time by 20%.
Reduces damage taken from Ghost property enemies by 5%.
Increases damage taken from Angel race enemies by 5%.

[For every refine]
Atk + 5, Matk + 5.

[If used with Apparition Shield]
Increases physical and magical damage on Ghost property targets by 2% per upgrade level of Apparition Shield.
Reduces damage taken from Angel race enemies by 1% per upgrade level of Apparition Manteau.
-------------
Class: Garment
Defense: 20
Weight: 50
Required Level: 65
Jobs: All

Apparition Shield

A magical shield endowed with immaterial power.
-------------
MDEF +3.
Reduces damage taken from Ghost property enemies by 5%.
Increases damage taken from Angel race enemies by 5%.
Increases the experience given from monsters by 10% if the user has active Premium.

[For every refine]
Reduce damage taken from Ghost property attacks by 2%

[If used with Apparition Shoes]
Reduces damage taken from Ghost property enemies by 5%.
Reduces damage taken from Ghost property enemies by an additional 1% per upgrade level of Apparition Shield.
-------------
Class: Shield
Defense: 80
Weight: 75
Required Level: 65
Jobs: All

Apparition Shoes

A pair of magical shoes endowed with immaterial power.
-------------
MDEF +3
Reduces Fixed Casting Time by 0.3 seconds.
Reduces damage taken from Ghost property attacks by 5%.
Increases the drop rate of items by 10% if the user has active Premium.

[For every refine]
Max HP + 1%, Max SP + 1%

[If used with Apparition Manteau]
Max HP + 1%, Max SP + 1% per upgrade level of Apparition Manteau.
Increases physical and magical damage on Ghost property targets by 5%.
-------------
Class: Shoes
Defense: 12
Weight: 25
Required Level: 65
Jobs: All

Lamor Manteau

A magical manteau endowed with the power of undead.
-------------
MDEF +3.
Reduces Variable Cast Time by 20%.
Reduces damage taken from Undead property enemies by 5%.
Increases damage taken from Demi-Human race enemies by 5%.

[For every refine]
Atk + 5, Matk + 5.

[If used with Lamor Shield]
Increases physical and magical damage on Undead property targets by 2% per upgrade level of Lamor Shield.
Reduces damage taken from Demi-Human race enemies by 1% per upgrade level of Lamor Manteau.
-------------
Class: Garment
Defense: 20
Weight: 50
Required Level: 65
Jobs: All
 

Lamor Shield

 A magical shield endowed with the power of undead.
-------------
MDEF +3.
Reduces damage taken from Undead property enemies by 5%.
Increases damage taken from Demi-Human race enemies by 5%.
Increases the experience given from monsters by 10% if the user has active Premium.

[For every refine]
Reduce damage taken from Undead property attacks by 2%

[If used with Lamor Shoes]
Reduces damage taken from Undead property enemies by 5%.
Reduces damage taken from Undead property enemies by an additional 1% per upgrade level of Lamor Shield.
-------------
Class: Shield
Defense: 80
Weight: 75
Required Level: 65
Jobs: All

Lamor Shoes

A pair of magical shoes endowed with the power of undead.
-------------
MDEF +3
Reduces Fixed Casting Time by 0.3 seconds.
Reduces damage taken from Undead property attacks by 5%.
Increases the drop rate of items by 10% if the user has active Premium.

[For every refine]
Max HP + 1%, Max SP + 1%

[If used with Lamor Manteau]
Max HP + 1%, Max SP + 1% per upgrade level of Lamor Manteau.
Increases physical and magical damage on Undead property targets by 5%.
-------------
Class: Shoes
Defense: 12
Weight: 25
Required Level: 65
Jobs: All

Lian Robe

A garment with mystical powers.
-------------
MDEF +3.
Reduces Variable Cast Time by 20%.
Reduces damage taken from Neutral property enemies by 5%.
Increases damage taken from Formless race enemies by 5%.

[For every refine]
Atk + 5, Matk + 5.

[If used with Lian Shield]
Increases physical and magical damage on Neutral property targets by 2% per upgrade level of Lian Shield.
Reduces damage taken from Formless race enemies by 1% per upgrade level of Lian Robe.
-------------
Class: Garment
Defense: 20
Weight: 50
Required Level: 65
Jobs: All

Lian Shield

A shield with mystical powers.
-------------
MDEF +3.
Reduces damage taken from Neutral property enemies by 5%.
Increases damage taken from Formless race enemies by 5%.
Increases the experience given from monsters by 10% if the user has active Premium.

[For every refine]
Reduce damage taken from Neutral property attacks by 1%

[If used with Lian Shoes]
Reduces damage taken from Neutral property enemies by 5%.
Reduces damage taken from Neutral property enemies by an additional 1% per upgrade level of Lian Shield.
-------------
Class: Shield
Defense: 80
Weight: 75
Required Level: 65
Jobs: All

Lian Shoes

A pair of shoes with mystical powers.
-------------
MDEF +3
Reduces Fixed Casting Time by 0.3 seconds.
Reduces damage taken from Neutral property attacks by 5%.
Increases the drop rate of items by 10% if the user has active Premium.

[For every refine]
Max HP + 1%, Max SP + 1%

[If used with Lian Robe]
Max HP + 1%, Max SP + 1% per upgrade level of Lian Robe.
Increases physical and magical damage on Neutral property targets by 5%.
-------------
Class: Shoes
Defense: 12
Weight: 25
Required Level: 65
Jobs: All

Lumiere Manteau

A magical manteau endowed with holy power.
-------------
MDEF +3.
Reduces Variable Cast Time by 20%.
Reduces damage taken from Holy property enemies by 5%.
Increases damage taken from Dragon race enemies by 5%.

[For every refine]
Atk + 5, Matk + 5.

[If used with Lumiere Shield]
Increases physical and magical damage on Holy property targets by 2% per upgrade level of Lumiere Shield.
Reduces damage taken from Dragon race enemies by 1% per upgrade level of Lumiere Manteau.
-------------
Class: Garment
Defense: 20
Weight: 50
Required Level: 65
Jobs: All

Lumiere Shield

A magical shield endowed with holy power.
-------------
MDEF +3.
Reduces damage taken from Holy property enemies by 5%.
Increases damage taken from Dragon race enemies by 5%.
Increases the experience given from monsters by 10% if the user has active Premium.

[For every refine]
Reduce damage taken from Holy property attacks by 2%

[If used with Lumiere Shoes]
Reduces damage taken from Holy property enemies by 5%.
Reduces damage taken from Holy property enemies by an additional 1% per upgrade level of Lumiere Shield.
-------------
Class: Shield
Defense: 80
Weight: 75
Required Level: 65
Jobs: All

Lumiere Shoes

A pair of shoes that feel radiant.
-------------
MDEF +3
Reduces Fixed Casting Time by 0.3 seconds.
Reduces damage taken from Holy property attacks by 5%.
Increases the drop rate of items by 10% if the user has active Premium.

[For every refine]
Max HP + 1%, Max SP + 1%

[If used with Lumiere Manteau]
Max HP + 1%, Max SP + 1% per upgrade level of Lumiere Manteau.
Increases physical and magical damage on Holy property targets by 5%.
-------------
Class: Shoes
Defense: 12
Weight: 25
Required Level: 65
Jobs: All

Poison Manteau

A magical manteau endowed with the power of poison.
-------------
MDEF +3.
Reduces Variable Cast Time by 20%.
Reduces damage taken from Poison property enemies by 5%.
Increases damage taken from Plant race enemies by 5%.

[For every refine]
Atk + 5, Matk + 5.

[If used with Poison Shield]
Increases physical and magical damage on Poison property targets by 2% per upgrade level of Poison Shield.
Reduces damage taken from Plant race enemies by 1% per upgrade level of Poison Manteau.
-------------
Class: Garment
Defense: 20
Weight: 50
Required Level: 65
Jobs: All

Poison Shield

A magical shield endowed with the power of poison.
-------------
MDEF +3.
Reduces damage taken from Poison property enemies by 5%.
Increases damage taken from Plant race enemies by 5%.
Increases the experience given from monsters by 10% if the user has active Premium.

[For every refine]
Reduce damage taken from Poison property attacks by 2%

[If used with Poison Shoes]
Reduces damage taken from Poison property enemies by 5%.
Reduces damage taken from Poison property enemies by an additional 1% per upgrade level of Poison Shield.
-------------
Class: Shield
Defense: 80
Weight: 75
Required Level: 65
Jobs: All
 

Poison Shoes

A pair of magical shoes endowed with the power of poison.
-------------
MDEF +3
Reduces Fixed Casting Time by 0.3 seconds.
Reduces damage taken from Poison property attacks by 5%.
Increases the drop rate of items by 10% if the user has active Premium.

[For every refine]
Max HP + 1%, Max SP + 1%

[If used with Poison Manteau]
Max HP + 1%, Max SP + 1% per upgrade level of Poison Manteau.
Increases physical and magical damage on Poison property targets by 5%.
-------------
Class: Shoes
Defense: 12
Weight: 25
Required Level: 65
Jobs: All
 

Rouban Manteau

 A magical manteau endowed with the power of wind.
-------------
MDEF +3.
Reduces Variable Cast Time by 20%.
Reduces damage taken from Wind property enemies by 5%.
Increases damage taken from Insect race enemies by 5%.

[For every refine]
Atk + 5, Matk + 5.

[If used with Rouban Shield]
Increases physical and magical damage on Wind property targets by 2% per upgrade level of Rouban Shield.
Reduces damage taken from Insect race enemies by 1% per upgrade level of Rouban Manteau.
-------------
Class: Garment
Defense: 20
Weight: 50
Required Level: 65
Jobs: All

Rouban Shield

A magical shield endowed with the power of wind.
-------------
MDEF +3.
Reduces damage taken from Wind property enemies by 5%.
Increases damage taken from Insect race enemies by 5%.
Increases the experience given from monsters by 10% if the user has active Premium.

[For every refine]
Reduce damage taken from Wind property attacks by 2%

[If used with Rouban Shoes]
Reduces damage taken from Wind property enemies by 5%.
Reduces damage taken from Wind property enemies by an additional 1% per upgrade level of Rouban Shield.
-------------
Class: Shield
Defense: 80
Weight: 75
Required Level: 65
Jobs: All

Rouban Shoes 

A pair of magical shoes endowed with the power of wind.
-------------
MDEF +3
Reduces Fixed Casting Time by 0.3 seconds.
Reduces damage taken from Wind property attacks by 5%.
Increases the drop rate of items by 10% if the user has active Premium.

[For every refine]
Max HP + 1%, Max SP + 1%

[If used with Rouban Manteau]
Max HP + 1%, Max SP + 1% per upgrade level of Rouban Manteau.
Increases physical and magical damage on Wind property targets by 5%.
-------------
Class: Shoes
Defense: 12
Weight: 25
Required Level: 65
Jobs: All

Sharel Manteau

A magical manteau endowed with the power of fire.
-------------
MDEF +3.
Reduces Variable Cast Time by 20%.
Reduces damage taken from Fire property enemies by 5%.
Increases damage taken from Demon race enemies by 5%.

[For every refine]
Atk + 5, Matk + 5.

[If used with Sharel Shield]
Increases physical and magical damage on Fire property targets by 2% per upgrade level of Sharel Shield.
Reduces damage taken from Demon race enemies by 1% per upgrade level of Sharel Manteau.
-------------
Class: Garment
Defense: 20
Weight: 50
Required Level: 65
Jobs: All

Sharel Shield

A magical shield endowed with the power of fire.
-------------
MDEF +3.
Reduces damage taken from Fire property enemies by 5%.
Increases damage taken from Demon race enemies by 5%.
Increases the experience given from monsters by 10% if the user has active Premium.

[For every refine]
Reduce damage taken from Fire property attacks by 2%

[If used with Sharel Shoes]
Reduces damage taken from Fire property enemies by 5%.
Reduces damage taken from Fire property enemies by an additional 1% per upgrade level of Sharel Shield.
-------------
Class: Shield
Defense: 80
Weight: 75
Required Level: 65
Jobs: All

Sharel Shoes

A pair of magical shoes endowed with the power of fire.
-------------
MDEF +3
Reduces Fixed Casting Time by 0.3 seconds.
Reduces damage taken from Fire property attacks by 5%.
Increases the drop rate of items by 10% if the user has active Premium.

[For every refine]
Max HP + 1%, Max SP + 1%

[If used with Sharel Manteau]
Max HP + 1%, Max SP + 1% per upgrade level of Sharel Manteau.
Increases physical and magical damage on Fire property targets by 5%.
-------------
Class: Shoes
Defense: 12
Weight: 25
Required Level: 65
Jobs: All

Sol Manteau

A magical manteau endowed with the power of earth.
-------------
MDEF +3.
Reduces Variable Cast Time by 20%.
Reduces damage taken from Earth property enemies by 5%.
Increases damage taken from Fish race enemies by 5%.

[For every refine]
Atk + 5, Matk + 5.

[If used with Sol Shield]
Increases physical and magical damage on Earth property targets by 2% per upgrade level of Sol Shield.
Reduces damage taken from Fish race enemies by 1% per upgrade level of Sol Manteau.
-------------
Class: Garment
Defense: 20
Weight: 50
Required Level: 65
Jobs: All

Sol Shield

A magical shield endowed with the power of earth.
-------------
MDEF +3.
Reduces damage taken from Earth property enemies by 5%.
Increases damage taken from Fish race enemies by 5%.
Increases the experience given from monsters by 10% if the user has active Premium.

[For every refine]
Reduce damage taken from Earth property attacks by 2%

[If used with Sol Shoes]
Reduces damage taken from Earth property enemies by 5%.
Reduces damage taken from Earth property enemies by an additional 1% per upgrade level of Sol Shield.
-------------
Class: Shield
Defense: 80
Weight: 75
Required Level: 65
Jobs: All

Sol Shoes

A pair of magical shoes endowed with the power of earth.
-------------
Mdef + 3
Reduces Fixed Casting Time by 0.3 seconds.
Reduces damage taken from Earth property attacks by 5%.
Increases the drop rate of items by 10% if the user has active Premium.

For every refine level
Max HP + 1%, Max SP + 1%

[If used with Sol Manteau]
Max HP + 1%, Max SP + 1% per upgrade level of Sol Manteau.
Increases physical and magical damage on Earth property targets by 5%.
-------------
Class: Shoes
Defense: 12
Weight: 25
Required Level: 65
Jobs: All

Sombre Manteau

A magical manteau endowed with the power of darkness.
-------------
MDEF +3.
Reduces Variable Cast Time by 20%.
Reduces damage taken from Dark property enemies by 5%.
Increases damage taken from Undead race enemies by 5%.

[For every refine]
Atk + 5, Matk + 5.

[If used with Sombre Shield]
Increases physical and magical damage on Dark property targets by 2% per upgrade level of Sombre Shield.
Reduces damage taken from Undead race enemies by 1% per upgrade level of Sombre Manteau.
-------------
Class: Garment
Defense: 20
Weight: 50
Required Level: 65
Jobs: All

Sombre Shield

A magical shield endowed with the power of darkness.
-------------
MDEF +3.
Reduces damage taken from Dark property enemies by 5%.
Increases damage taken from Undead race enemies by 5%.
Increases the experience given from monsters by 10% if the user has active Premium.

[For every refine]
Reduce damage taken from Dark property attacks by 2%

[If used with Sombre Shoes]
Reduces damage taken from Dark property enemies by 5%.
Reduces damage taken from Dark property enemies by an additional 1% per upgrade level of Sombre Shield.
-------------
Class: Shield
Defense: 80
Weight: 75
Required Level: 65
Jobs: All

 Sombre Shoes

A pair of magical shoes endowed with the power of darkness.
-------------
MDEF +3
Reduces Fixed Casting Time by 0.3 seconds.
Reduces damage taken from Dark property attacks by 5%.
Increases the drop rate of items by 10% if the user has active Premium.

[For every refine]
Max HP + 1%, Max SP + 1%

[If used with Sombre Manteau]
Max HP + 1%, Max SP + 1% per upgrade level of Sombre Manteau.
Increases physical and magical damage on Dark property targets by 5%.
-------------
Class: Shoes
Defense: 12
Weight: 25
Required Level: 65
Jobs: All

Striking Mail

An armor decorated with historic family crest.
It was once used by a legendary bow user known for his unparalleled bravery.
-------------
All Base Stats +10.

[For every 2 refines]
ATK + 4% and ATK + 40.

Set Bonus
Striking Mail
Striking Armguard
Striking Shoes
Increase long ranged physical and melee physical damage by 20%.
Ignores 40% of Def from all class enemies.
Removes size penalty from weapons.
Increased movement speed.
Enables to see hidden enemies.
-------------
Class: Armor
Defense: 120
Weight: 100
Required Level: 100
Class: All

Striking Shoes

A pair of shoes decorated with historic family crest.
It was once used by a legendary bow user known for his unparalleled bravery.
-------------
Reduce Fixed Cast Time by 0,5 seconds.

[For every 2 refines]
Reduce Cast Delay by 5% and gains +5 Perfect Hit.

Set Bonus
Striking Mail
Striking Armguard
Striking Shoes
Increase long ranged physical and melee physical damage by 20%.
Ignores 40% of Def from all class enemies.
Removes size penalty from weapons.
Increased movement speed.
Enables to see hidden enemies.
-------------
Class: Shoes
Defense: 18
Weight: 40
Required Level: 100
Jobs: All

Striking Armguard

A gauntlet decorated with historic family crest.
It was once used by a legendary bow user known for his unparalleled bravery.
-------------
MaxHP + 5000.

[For every 2 refines]
MaxHP + 3%, MaxSP + 3%, Agi +3, Dex +3.

Set Bonus
Striking Mail
Striking Armguard
Striking Shoes
Increase long ranged physical and melee physical damage by 20%.
Ignores 40% of Def from all class enemies.
Removes size penalty from weapons.
Increased movement speed.
Enables to see hidden enemies.
-------------
Class: Shield
Defense: 60
Weight: 40
Required Level: 100
Jobs: All

Faith of Yggdrasil

A hat worn by a believer in the Yggdrasil.
It was made using Alfheim tech, which can withstand the power of the world tree.
-------------
All Basic Status + 3
Reduce damage taken from normal and boss monsters by 10%.
Increase physical and magic damage against all size enemies by 10%.

[If refined to +7 or higher]
Increase physical and magic damage against all size enemies by 15%.
Reduce After Cast Delay by 20%.

[If refined to +9 or higher]
Increase physical and magic damage against all size enemies by 15%.
Reduce damage taken from Players by 10%.

Set Bonus
Faith of Yggdrasil
Majesty of Yggdrasil
Blessing Of Yggdrasil
All Basic Status + 10
Increased movement speed.
Enables to see hidden enemies.
Fully restores HP and SP when revived.
Ignores Mdef of all class enemies by 40%.
-------------
Class: Headgear
Defense: 10
Location: Upper
Weight: 50
Required Level: 100
Jobs: All
 

Blessing of Yggdrasil

 A robe worn by a clan that worships the World Tree.
Made with Alfheim technology, it tolerates all powers, just like the Yggdrasil itself.
-------------
All Basic Status + 3.
Reduce damage taken from Normal and Boss class enemies by 5%.

[For every refine]
MaxHP + 2%, MaxSP + 2%

[If refined to +7 or higher]
Reduce After Cast Delay by 20%
Reduce damage taken from Neutral property attacks by additional 10%.

[If refined to +9 or higher]
ASPD + 20%
Reduce damage taken from Human and Doram Players by 5%.

Set Bonus
Faith of Yggdrasil
Majesty of Yggdrasil
Blessing Of Yggdrasil
All Basic Status + 10
Increased movement speed.
Enables to see hidden enemies.
Fully restores HP and SP when revived.
Ignores Mdef of all class enemies by 40%.
-------------
Class: Garment
Defense: 60
Weight: 100
Required Level: 100
Jobs: All

Majesty of Yggdrasil

An accessory worn by a believer in the Yggdrasil.
It was made using Alfheim tech, which can withstand the power of the world tree.
-------------
All Basic Status + 3
ASPD + 10%
Reduce After Cast Delay by 15%
ATK + 25%, MATK + 25%
Reduce damage taken from Players by 3%.

Set Bonus
Faith of Yggdrasil
Majesty of Yggdrasil
Blessing Of Yggdrasil
All Basic Status + 10
Increased movement speed.
Enables to see hidden enemies.
Fully restores HP and SP when revived.
Ignores Mdef of all class enemies by 40%.
-------------
Class: Accessory
Defense: 0
Weight: 10
Required Level: 100
Jobs: All

Dovmihr's Coin Bag

A small, bag which makes a tiny sound. Cling!
Contains Lucky Coin x100

Type: Item Giver
Weight: 50
 
 
Location Possible Item Drops
Neuschwanstein

3-carat DiamondYggdrasil Berry; OrideconEluniumGuardFallen Angel ShoesWhite Tiger ArmorOld Card Album.

Freya's Jewel; Guild Union; Dead Branch; Treasure Box; Sylph Muffler; Anemos Shield; Imperial Glory; Icefall Dress.

Hohenschwangau 3-carat Diamond; Yggdrasil Berry; Oridecon; Elunium; Buckler; Dragon Trainer Shoes; Azure Dragon Armor; Old Card Album.

Thor's GauntletsGuild Union; Dead Branch; Treasure Box; Sylph Muffler; Anemos Shield; Imperial Glory; Icefall Dress.
Nuernberg 3-carat Diamond; Yggdrasil Berry; Oridecon; Elunium; Shield; Fisherman's Shoes; Venomous Insect Armor; Old Card Album.

Iron Maiden; Guild Union; Dead Branch; Treasure Box; Sylph Muffler; Anemos Shield; Imperial Glory; Icefall Dress.
Wuerzburg 3-carat Diamond; Yggdrasil Berry; Oridecon; Elunium; Hood; Exorcist's Shoes; Chiu Armor; Old Card Album.

Mysterious Wheel; Guild UnionDead Branch; Treasure Box; Sylph Muffler; Anemos Shield; Imperial Glory; Icefall Dress.
Rothenburg 3-carat Diamond; Yggdrasil Berry; Oridecon; Elunium; Muffler; Gardener Shoes; Kirin Armor; Old Card Album.

Silver Ornament; Guild Union; Dead Branch; Treasure Box; Sylph Muffler; Anemos Shield; Imperial Glory; Icefall Dress.
Repherion 3-carat Diamond; Yggdrasil Berry; Oridecon; Elunium; Manteau; Hunter Shoes; Skin of Gwiber; Old Card Album.

Silver Ornament; Guild Union; Dead Branch; Treasure Box; Leviathan Muffler; Fotia Shield; Vassalage Necklace;    Abyss Dress
Eeyolbriggar 3-carat Diamond; Yggdrasil Berry; Oridecon; Elunium; Sandals; Gravekeepr Shoes; Skin Of Ladon; Old Card Album.

Angel's Feather; Guild Union; Dead Branch; Treasure Box; Leviathan Muffler; Fotia Shield; Vassalage Necklace; Abyss Dress.
Yesnelph 3-carat DiamondYggdrasil Berry; Oridecon; Elunium; Shoes; Assassin Shoes; Skin of Marraco; Old Card Album.

Sound of a Cat's Footfall; Guild Union; Dead Branch; Treasure Box; Leviathan Muffler; Fotia Shield; Vassalage Necklace; Abyss Dress.
Bergel 3-carat DiamondYggdrasil Berry; Oridecon; Elunium; Boots; Mechanic Shoes; Skin Of Typhon; Old Card Album.

Beard of a Woman; Guild Union; Dead Branch; Treasure Box; Leviathan Muffler; Fotia Shield; Vassalage Necklace; Abyss Dress.
Merselzdeitz 3-carat DiamondYggdrasil Berry; Oridecon; Elunium; Greaves; Aurelian_Shoes; Skin Of Lindwurm; Old Card Album.

Roots of a Mountain; Guild Union; Dead Branch; Treasure Box; Leviathan Muffler; Fotia Shield; Vassalage Necklace; Abyss Dress.
Arbor 3-carat DiamondYggdrasil Berry; Oridecon; Elunium; Poison Shield; Poison Manteau; Poison Shoes; Old Card Album.

Breath of a Fish;  Guild Union; Dead Branch; Treasure Box; Behemoth Muffler; Gaia Shield; Fortunetelling Sealed; Nature Dress.
Scarlet Palace 3-carat DiamondYggdrasil Berry; Oridecon; Elunium; Sharel Shield; Sharel Manteau; Sharel Shoes; Old Card Album.

Spittle of a Bird; Guild Union; Dead Branch; Treasure Box; Behemoth Muffler; Gaia Shield; Fortunetelling Sealed; Nature Dress.
Holy Shadow 3-carat DiamondYggdrasil Berry; Oridecon; Elunium; Sol Shield; Sol_Manteau; Sol Shoes; Old Card Album.

Sinews of a Bear; Guild Union; Dead Branch; Treasure Box; Behemoth Muffler; Gaia Shield; Fortunetelling Sealed; Nature Dress.
Sacred Altar 3-carat DiamondYggdrasil Berry; Oridecon; Elunium; Sombre Shield; Sombre Manteau; Sombre Shoes; Old Card Album.

Symbol of the Sun God; Guild Union; Dead Branch; Treasure Box; Behemoth Muffler; Gaia Shield; Fortunetelling Sealed; Nature Dress.
Bamboo Grove Hill 3-carat DiamondYggdrasil Berry; Oridecon; Elunium; Apparition Shield; Apparition Manteau; Apparition ShoesOld Card Album.

Spirit's BreathGuild Union; Dead Branch; Treasure Box; Behemoth Muffler; Gaia Shield; Fortunetelling Sealed; Nature Dress.
Kriemhild 3-carat DiamondYggdrasil Berry; Oridecon; Elunium; Flow Shield; Flow Manteau; Flow Shoes; Old Card Album.

Snow Crystal; Guild Union; Dead Branch; Treasure Box; Phoenix Muffler; Nero Shield; Lord of Royals; Samael Dress.
Swanhild 3-carat DiamondYggdrasil Berry; Oridecon; Elunium; Lamor Shield; Lamor Manteau; Lamor Shoes; Old Card Album.

Storm Indicator; Guild Union; Dead Branch; Treasure Box; Phoenix Muffler; Nero Shield; Lord of Royals; Samael Dress.
Fadhgridh 3-carat DiamondYggdrasil Berry; Oridecon; Elunium; Lian Shield; Lian Robe; Lian ShoesOld Card Album

Ripple; Guild Union; Dead Branch; Treasure Box; Phoenix Muffler; Nero Shield; Lord of Royals; Samael Dress.
Skoegul 3-carat DiamondYggdrasil Berry; Oridecon; Elunium; Lumiere Shield; Lumiere Manteau; Lumiere Shoes; Old Card Album.

Billow; Guild Union; Dead Branch; Treasure Box; Phoenix Muffler; Nero Shield; Lord of Royals; Samael Dress.
Gondul 3-carat DiamondYggdrasil Berry; Oridecon; Elunium; Rouban Shield; Rouban Manteau; Rouban Shoes; Old Card Album.

Drifting Air; Guild Union; Dead Branch; Treasure Box; Phoenix Muffler; Nero Shield; Lord of Royals; Samael Dress.
Andlerangh Valkyrie's Token; Andvari's Ring; Dead Branch; Guild Union; Dragon Cloth; Dovmihr's Coin Bag; Faith of Yggdrasil; Glacies Aranea.
Bidblind Brynhild Armor Piece; Goddess Tear; Dead Branch; Guild Union; Orca ClothDovmihr's Coin Bag; Blessing Of Yggdrasil; Glacies Aranea.
Huelid Hero Remains; Magic Card AlbumDead Branch; Guild Union; Natural ClothesDovmihr's Coin Bag; Majesty of Yggdrasil;   Glacies Aranea.
Mardol Dusk GlowMagic Card Album; Dead Branch; Guild Union; Vermin ClothDovmihr's Coin Bag; Striking Mail; Einherial Mantle.
Scheit Dawn Essence; Magic Card Album; Dead Branch; Guild Union; Shepherd ClothesDovmihr's Coin Bag; Striking Shoes; Einherial Mantle.
Horn Cold Moonlight; Hazy StarlightDead Branch; Guild Union; Agriculture ClothesDovmihr's Coin Bag; Striking Armguard; Einherial Mantle.
 
13. Special reward-NPCs on each castle map that allows trading Treasure Drops for even better rewards!
 
Merchant Name Function Locations

Veteran Smith

 

Refines normal Oridecon/Elunium into Enriched versions and Enriched Ores into HD Ores.

prt_gld 112 162

pay_gld 316 123

alde_gld 197 163

 gef_fild13 318 242

 sch_gld 68 201

 aru_gld 173 119

Merchant Trades Guild Union for Enhanced Merchant Envelope.

prt_gld 176 240

 pay_gld 151 191

 alde_gld 226 187

 gef_fild13 319 149

 sch_gld 69 198

 aru_gld 266 23

Undead Swordsman Converts 99x Dead Branches into 1x Bloody Branch.

prt_gld 192 162

pay_gld 260 366

alde_gld 87 200

gef_fild13 205 221

sch_gld 72 323

aru_gld 279 363

Dwarf Exchanges any WoE FE godlike item for 5x Blacksmith Blessing.

prt_gld 172 140

pay_gld 48 143

alde_gld 140 161

gef_fild13 281 226

sch_gld 182 264

aru_gld 52 193

gef_fild13 309 122

Legendary Blacksmith Gives the player a +7 Armor Refine Ticket and a +7 Weapon Refine Ticket in exchange for any of the Yuno godlike items.

prt_gld 127 162

pay_gld 342 122

alde_gld 174 163,

Valkyrie Offers the gift to be reborn. Provides a full Skill & Stat reset for any of the Rachel godlike items

prt_gld 160 211

pay_gld 206 190

alde_gld 186 156

gef_fild13 169 277

sch_gld 193 245

aru_gld 202 220

 
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